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» Dualizing Scene Reconstruction Algorithms
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ICIP
2006
IEEE
14 years 10 months ago
Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
3DIM
1999
IEEE
14 years 24 days ago
Hand-Held Acquisition of 3D Models with a Video Camera
Modeling of 3D objects from image sequences is a challenging problem and has been a research topic for many years. Important theoretical and algorithmic results were achieved that...
Marc Pollefeys, Reinhard Koch, Maarten Vergauwen, ...
VRCAI
2004
ACM
14 years 1 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
ICCV
2001
IEEE
14 years 10 months ago
Linear Multi View Reconstruction and Camera Recovery
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
Carsten Rother, Stefan Carlsson
CVPR
2008
IEEE
14 years 2 months ago
Global stereo reconstruction under second order smoothness priors
Second-order priors on the smoothness of 3D surfaces are a better model of typical scenes than first-order priors. However, stereo reconstruction using global inference algorithm...
Oliver J. Woodford, Philip H. S. Torr, Ian D. Reid...