In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
Modeling of 3D objects from image sequences is a challenging problem and has been a research topic for many years. Important theoretical and algorithmic results were achieved that...
Marc Pollefeys, Reinhard Koch, Maarten Vergauwen, ...
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
Second-order priors on the smoothness of 3D surfaces are a better model of typical scenes than first-order priors. However, stereo reconstruction using global inference algorithm...
Oliver J. Woodford, Philip H. S. Torr, Ian D. Reid...