This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
In this paper, we provide a principled and unified explanation how knowledge in global 3-D structural invariants, typically captured by a group action on a symmetric structure, ca...
Finite Element methods are well suited to the computation of the light distribution in mostly diffuse scenes, but the resulting mesh is often far from optimal to accurately represe...
Annette Scheel, Marc Stamminger, Hans-Peter Seidel
We introduce a novel outlook on the self-calibration task, by considering images taken by a camera in motion, allowing for zooming and focusing. Apart from the complex relationshi...
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...