— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
—An open vision problem is to automatically track the articulations of people from a video sequence. This problem is difficult because one needs to determine both the number of p...
Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
Single camera-based multiple-person tracking is often hindered by difficulties such as occlusion and changes in appearance. In this paper, we address such problems by proposing a...
The paper describes a simple but effective framework for visual object tracking in video sequences. The main contribution of this work lies in the introduction of a case-based rea...