This work describes mechanisms for simulating opportunistic and delay-tolerant networks in the OMNeT++ discrete event simulator. The mechanisms allow for simulating open systems o...
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...
The paper introduces a peer-to-peer system called P2PRIV (peer-to-peer direct and anonymous distribution overlay). Basic novel features of P2PRIV are: (i) a peer-to-peer parallel ...
— Recent years have seen tremendous growth in the deployment of Wireless Local Area Networks (WLANs). An important design issue in such networks is that of distributed scheduling...