Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
This paper presents a randomized motion planner for kinodynamic asteroidavoidanceproblems, in which a robot must avoid collision with moving obstacles under kinematic, dynamic con...
Robert Kindel, David Hsu, Jean-Claude Latombe, Ste...
The research objective of this work is to develop a general framework that incorporates collaborative social tagging with a novel ontology scheme conveying multiple perspectives. ...
Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...
Safe is a first-order eager functional language with facilities for programmer controlled destruction and copying of data structures. It provides also regions, i.e. disjoint parts...
Javier de Dios, Manuel Montenegro, Ricardo Pe&ntil...