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ICDCSW
2008
IEEE
14 years 2 months ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
AI
1998
Springer
13 years 7 months ago
Methods for Task Allocation via Agent Coalition Formation
Task execution in multi-agent environments may require cooperation among agents. Given a set of agents and a set of tasks which they have to satisfy, we consider situations where ...
Onn Shehory, Sarit Kraus
ACMACE
2006
ACM
14 years 1 months ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...
RTSS
2009
IEEE
14 years 2 months ago
Spatiotemporal Delay Control for Low-Duty-Cycle Sensor Networks
—Data delivery is a major function of sensor network applications. Many applications, such as military surveillance, require the detection of interested events to be reported to ...
Yu Gu, Tian He, Mingen Lin, Jinhui Xu
CGF
2006
202views more  CGF 2006»
13 years 7 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...