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CGF
2011
13 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
IPPS
2003
IEEE
14 years 3 months ago
Multi-Paradigm Framework for Parallel Image Processing
A software framework for the parallel execution of sequential programs using C++ classes is presented. The functional language Concurrent ML is used to implement the underlying ha...
David J. Johnston, Martin Fleury, Andy C. Downton
CODES
2011
IEEE
12 years 10 months ago
DistRM: distributed resource management for on-chip many-core systems
The trend towards many-core systems comes with various issues, among them their highly dynamic and non-predictable workloads. Hence, new paradigms for managing resources of many-c...
Sebastian Kobbe, Lars Bauer, Daniel Lohmann, Wolfg...
MM
2006
ACM
218views Multimedia» more  MM 2006»
14 years 4 months ago
SmartLabel: an object labeling tool using iterated harmonic energy minimization
Labeling objects in images is an essential prerequisite for many visual learning and recognition applications that depend on training data, such as image retrieval, object detecti...
Wen Wu, Jie Yang
INFOCOM
2005
IEEE
14 years 3 months ago
Perfect simulation and stationarity of a class of mobility models
— We define “random trip", a generic mobility model for independent mobiles that contains as special cases: the random waypoint on convex or non convex domains, random wa...
Jean-Yves Le Boudec, Milan Vojnovic