In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
A software framework for the parallel execution of sequential programs using C++ classes is presented. The functional language Concurrent ML is used to implement the underlying ha...
The trend towards many-core systems comes with various issues, among them their highly dynamic and non-predictable workloads. Hence, new paradigms for managing resources of many-c...
Sebastian Kobbe, Lars Bauer, Daniel Lohmann, Wolfg...
Labeling objects in images is an essential prerequisite for many visual learning and recognition applications that depend on training data, such as image retrieval, object detecti...
— We define “random trip", a generic mobility model for independent mobiles that contains as special cases: the random waypoint on convex or non convex domains, random wa...