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CCGRID
2008
IEEE
13 years 10 months ago
Performance Optimization for Multi-agent Based Simulation in Grid Environments
Multi-agent based simulation (MABS) is a discrete event simulation technique used to study complex systems with entities having social and autonomous behavior. MABS applications a...
Dawit Mengistu, Peter Tröger
SIGMETRICS
1998
ACM
14 years 4 days ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 2 months ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
ICDCSW
2007
IEEE
14 years 2 months ago
UBCA: Utility-Based Clustering Architecture for Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
Brent Lagesse, Mohan Kumar
GC
2004
Springer
14 years 1 months ago
Verifying a Structured Peer-to-Peer Overlay Network: The Static Case
Abstract. Structured peer-to-peer overlay networks are a class of algorithms that provide efficient message routing for distributed applications using a sparsely connected communic...
Johannes Borgström, Uwe Nestmann, Luc Onana A...