Abstract— A differential geometry based modeling to represent belt object deformation is proposed. Deformation of a belt object such as film circuit boards or flexible circuit ...
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Surface representation and processing is one of the key topics in computer graphics and geometric modeling, since it greatly affects the range of possible applications. In this pa...
A novel deformable model for image segmentation and shape recovery is presented. The model is inspired by fluid dynamics and is based on a flooding simulation similar to the waters...