This work presents the design and evaluation of an activity recognition system for seven important motion related activities. The only sensor used is an Inertial Measurement Unit ...
Korbinian Frank, Maria Josefa Vera Nadales, Patric...
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
The use of human hand as a natural interface device serves as a motivating force for research in the modeling, analyzing and capturing of the motion of articulated hand. Model-bas...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...