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FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
12 years 11 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid
CIA
2008
Springer
13 years 9 months ago
Modeling Dynamics of Relative Trust of Competitive Information Agents
In order for personal assistant agents in an ambient intelligence context to provide good recommendations, or pro-actively support humans in task allocation, a good model of what t...
Mark Hoogendoorn, S. Waqar Jaffry, Jan Treur
IVA
2010
Springer
13 years 6 months ago
A Velocity-Based Approach for Simulating Human Collision Avoidance
We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Ioannis Karamouzas, Mark H. Overmars
CVPR
2009
IEEE
15 years 2 months ago
Locally Time-Invariant models of Human Activities using Trajectories on the Grassmanian
Human activity analysis is an important problem in computer vision with applications in surveillance and summarization and indexing of consumer content. Complex human activities...
Pavan Turaga, Rama Chellappa
MHCI
2004
Springer
14 years 1 months ago
Variability in Wrist-Tilt Accelerometer Based Gesture Interfaces
In this paper we describe a study that examines human performance in a tilt control targeting task on a PDA. A three-degree of freedom accelerometer attached to the base of the PDA...
Andrew Crossan, Roderick Murray-Smith