:- The wide availability of mobile devices equipped with wireless communication capabilities together with the technical possibility to form ad hoc networks paves the way for build...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Distributed Shortest-Positioning Time First (D-SPTF) is a request distribution protocol for decentralized systems of storage servers. D-SPTF exploits high-speed interconnects to d...
Dynamic Host Configuration Protocol (DHCP) was defined to facilitate automatic configuration of IP addresses and other network parameters to hosts in a network. Efficiency of D...
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...