Traditional techniques for a distributed web server design rely on manipulation of central resources, such as routers or DNS services, to distribute requests designated for a sing...
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Publish/subscribe messaging is a fundamental mechanism for interconnecting disparate services and systems in the service-oriented computing architecture. The quality of services (Q...
Hao Yang, Minkyong Kim, Kyriakos Karenos, Fan Ye, ...
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Carriers increasingly differentiate their wide-area connectivity offerings by means of customized services, such as virtual private networks (VPN) with Quality of Service (QoS) g...