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» Dynamic Sculpting and Deformation of Point Set Surfaces
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CANDC
2005
ACM
13 years 9 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
TOG
2008
123views more  TOG 2008»
13 years 7 months ago
Example-based dynamic skinning in real time
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
ICIP
2008
IEEE
14 years 9 months ago
Using point correspondences without projective deformation for multi-view stereo reconstruction
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
Adrien Auclair, Nicole Vincent, Laurent D. Cohen
3DIM
2007
IEEE
14 years 1 months ago
Surface Reconstruction from Point Clouds by Transforming the Medial Scaffold
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
SODA
2008
ACM
100views Algorithms» more  SODA 2008»
13 years 9 months ago
Maintaining deforming surface meshes
We present a method to maintain a mesh approximating a deforming surface, which is specified by a dense set of sample points. We identify a reasonable motion model for which a pro...
Siu-Wing Cheng, Tamal K. Dey