In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
Consumers use service selection mechanisms to decide on a service provider to interact with. Although there are various service selection mechanisms, each mechanism has different s...
A novel model for dynamic emergence and adaptation of embodied behavior is proposed. A musculo-skeletal system is controlled by a number of chaotic elements, each of which driving...
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...
The general aim of our work is to provide tools, methods and models to adaptive multi-agent systems designers. These systems consist in several interacting agents and have to optim...