Sciweavers

294 search results - page 21 / 59
» Dynamic Textures
Sort
View
CGF
1999
89views more  CGF 1999»
13 years 8 months ago
Image Morphing with Feature Preserving Texture
Image metamorphosis as an animation tool has mostly been employed in the context of the entire image. This work explores the use of isolated and focused image based metamorphosis ...
Ayellet Tal, Gershon Elber
CGVR
2006
13 years 10 months ago
Texture Mapping with Vector Graphics: A Nested Mipmapping Solution
Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
Wei Zhang, Yonggao Yang, Song Xing
GRAPHICSINTERFACE
2003
13 years 10 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
CGF
2002
149views more  CGF 2002»
13 years 8 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
ICCV
2011
IEEE
12 years 8 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu