We present a method for creating a geometry-dependent basis for precomputed radiance transfer. Unlike previous PRT bases, ours is derived from principal component analysis of the ...
Derek Nowrouzezahrai, Patricio D. Simari, Evangelo...
Traditionally, facial expression recognition (FER) issues have been studied mostly based on modalities of 2D images, 2D videos, and 3D static models. In this paper, we propose a sp...
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...