In the traditional mixture of Gaussians background model, the generating process of each pixel is modeled as a mixture of Gaussians over color. Unfortunately, this model performs ...
The range space of dynamic textures spans spatiotemporal phenomena that vary along three fundamental dimensions: spatial texture, spatial texture layout, and dynamics. By describin...
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
In this paper we present a dynamic texture based motion segmentation approach to address the challenging problem of heart localization and segmentation in 4D Spatio-temporal cardi...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas,...
We address the problem of registering a sequence of images in a moving dynamic texture video. This involves optimization with respect to camera motion, the average image, and the ...