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» Dynamic Trees: Learning to Model Outdoor Scenes
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WSCG
2003
166views more  WSCG 2003»
13 years 9 months ago
View-Dependent Multiresolution Model For Foliage
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the vast amount of polygons that are used to model vegetable species. M...
Inmaculada Remolar, Miguel Chover, José Rib...
ICCV
2009
IEEE
6637views Computer Vision» more  ICCV 2009»
15 years 19 days ago
A Markov Clustering Topic Model for Mining Behaviour in Video
This paper addresses the problem of fully automated mining of public space video data. A novel Markov Clustering Topic Model (MCTM) is introduced which builds on existing Dynami...
Timothy Hospedales, Shaogang Gong, Tao Xiang
CVPR
2005
IEEE
14 years 9 months ago
Discriminative Learning of Markov Random Fields for Segmentation of 3D Scan Data
We address the problem of segmenting 3D scan data into objects or object classes. Our segmentation framework is based on a subclass of Markov Random Fields (MRFs) which support ef...
Dragomir Anguelov, Benjamin Taskar, Vassil Chatalb...
TOG
2008
145views more  TOG 2008»
13 years 7 months ago
Feedback control of cumuliform cloud formation based on computational fluid dynamics
Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
Yoshinori Dobashi, Katsutoshi Kusumoto, Tomoyuki N...
CG
2008
Springer
13 years 7 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker