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75
Voted
CHI
2005
ACM
16 years 3 months ago
Listening in: practices surrounding iTunes music sharing
This paper presents a descriptive account of the social practices surrounding the iTunes music sharing of 13 participants in one organizational setting. Specifically, we character...
Amy Voida, Rebecca E. Grinter, Nicolas Ducheneaut,...
113
Voted
ICS
2009
Tsinghua U.
15 years 9 months ago
Adagio: making DVS practical for complex HPC applications
Power and energy are first-order design constraints in high performance computing. Current research using dynamic voltage scaling (DVS) relies on trading increased execution time...
Barry Rountree, David K. Lowenthal, Bronis R. de S...
96
Voted
SP
2008
IEEE
100views Security Privacy» more  SP 2008»
15 years 9 months ago
Towards Practical Privacy for Genomic Computation
Many basic tasks in computational biology involve operations on individual DNA and protein sequences. These sequences, even when anonymized, are vulnerable to re-identification a...
Somesh Jha, Louis Kruger, Vitaly Shmatikov
ACIVS
2008
Springer
15 years 9 months ago
Sub-optimal Camera Selection in Practical Vision Networks through Shape Approximation
Within a camera network, the contribution of a camera to the observations of a scene depends on its viewpoint and on the scene configuration. This is a dynamic property, as the sc...
Huang Lee, Linda Tessens, Marleen Morbée, H...
164
Voted
IEEECGIV
2005
IEEE
15 years 8 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng