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ICIP
2006
IEEE
14 years 9 months ago
Efficient Object-Based Video Inpainting
Video inpainting is the process of repairing missing regions (holes) in videos. Most automatic techniques are computationally intensive and unable to repair large holes. To tackle...
Sen-Ching S. Cheung, Jian Zhao, M. Vijay Venkatesh
CN
2007
132views more  CN 2007»
13 years 7 months ago
FluNet: A hybrid internet simulator for fast queue regimes
Motivated by the scale and complexity of simulating large-scale networks, recent research has focused on hybrid fluid/packet simulators, where fluid models are combined with pac...
Yung Yi, Sanjay Shakkottai
SIGGRAPH
2000
ACM
13 years 12 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
SIGGRAPH
1993
ACM
13 years 11 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
VR
2011
IEEE
204views Virtual Reality» more  VR 2011»
12 years 11 months ago
Stable vision-aided navigation for large-area augmented reality
In this paper, we present a unified approach for a drift-free and jitter-reduced vision-aided navigation system. This approach is based on an error-state Kalman filter algorithm...
Taragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun ...