Matchmaking is the process of introducing two or more agents to each other. Current matchmaking techniques are unidirectional and fail to address large-scale and highly dynamic sy...
Victor Shafran, Gal A. Kaminka, Sarit Kraus, Claud...
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
The Aero Repair and Overhaul industry is facing an increasing challenge of prediction and scheduling of engine overhauls to remain competitive in a complex business arena. An appr...
Armin Stranjak, Partha Sarathi Dutta, Mark Ebden, ...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Introducing enterprise information systems (EIS) is usually associated with high costs. It is therefore crucial to understand those factors that determine or influence these costs....