Drawing on the ‘representation’ TUI framework [21], this paper reports a study that investigated the concept of ‘representation location’ and its effect on interaction and...
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
We investigate the problem of learning action effects in partially observable STRIPS planning domains. Our approach is based on a voted kernel perceptron learning model, where act...
We propose a fast batch learning method for linearchain Conditional Random Fields (CRFs) based on Newton-CG methods. Newton-CG methods are a variant of Newton method for high-dime...
Yuta Tsuboi, Yuya Unno, Hisashi Kashima, Naoaki Ok...
Abstract. We suggest that the primary motivation for an agent to construct a symbol-meaning mapping is to solve a task. The meaning space of an agent should be derived from the tas...
Samarth Swarup, Kiran Lakkaraju, Sylvian R. Ray, L...