We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...