—When a program is modified during software evolution, developers typically run the new version of the program against its existing test suite to validate that the changes made ...
I present MOSES (meta-optimizing semantic evolutionary search), a new probabilistic modeling (estimation of distribution) approach to program evolution. Distributions are not esti...
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
The conversion and extension of the Incremental ParetoCoevolution Archive algorithm (IPCA) into the domain of Genetic Programming classifier evolution is presented. In order to ac...
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...