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GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
ISMIR
2004
Springer
236views Music» more  ISMIR 2004»
14 years 1 months ago
Rhythm and Tempo Recognition of Music Performance from a Probabilistic Approach
This paper concerns both rhythm recognition and tempo analysis of expressive music performance based on a probabilistic approach. In rhythm recognition, the modern continuous spee...
Haruto Takeda, Takuya Nishimoto, Shigeki Sagayama
PR
2008
117views more  PR 2008»
13 years 7 months ago
A scale-free distribution of false positives for a large class of audio similarity measures
The "bag-of-frames" approach (BOF) to audio pattern recognition models signals as the long-term statistical distribution of their local spectral features, a prototypical...
Jean-Julien Aucouturier, François Pachet
AI
2006
Springer
13 years 11 months ago
Probabilistic Melodic Harmonization
We propose a representation for musical chords that allows us to include domain knowledge in probabilistic models. We then introduce a graphical model for harmonization of melodies...
Jean-François Paiement, Douglas Eck, Samy B...
GRAPHICSINTERFACE
2003
13 years 9 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...