Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
We propose a principled framework to model persistent motion in dynamic scenes. In contrast to previous efforts on object tracking and optical flow estimation that focus on local...
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
We propose a framework for estimation and analysis of temporal facial expression patterns of a speaker. The proposed system aims to learn personalized elementary dynamic facial ex...
Ferda Ofli, Engin Erzin, Yucel Yemez, A. Murat Tek...
The next generation of mobile systems with multimedia processing capabilities and wireless connectivity will be increasingly deployed in highly dynamic and distributed environment...
Shivajit Mohapatra, Radu Cornea, Hyunok Oh, Kyoung...