Sciweavers

13866 search results - page 2647 / 2774
» Dynamical Systems Game
Sort
View
AGENTS
2001
Springer
15 years 9 months ago
Adjustable autonomy in real-world multi-agent environments
Through adjustable autonomy (AA), an agent can dynamically vary the degree to which it acts autonomously, allowing it to exploit human abilities to improve its performance, but wi...
Paul Scerri, David V. Pynadath, Milind Tambe
SIGGRAPH
2010
ACM
15 years 9 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
LACL
2001
Springer
15 years 9 months ago
Structural Equations in Language Learning
In categorial systems with a fixed structural component, the learning problem comes down to finding the solution for a set of typeassignment equations. A hard-wired structural co...
Michael Moortgat
LSSC
2001
Springer
15 years 9 months ago
Parallel Implementation of a Large-Scale 3-D Air Pollution Model
Abstract. Air pollution models can efficiently be used in different environmental studies. The atmosphere is the most dynamic component of the environment, where the pollutants ca...
Tzvetan Ostromsky, Zahari Zlatev
ROBOCUP
2001
Springer
121views Robotics» more  ROBOCUP 2001»
15 years 9 months ago
A Control Method for Humanoid Biped Walking with Limited Torque
This paper presents an energy-ecient biped walking method that has been implemented in a low-cost humanoid platform, PINO, for various research purposes. For biped walking robots ...
Fuminori Yamasaki, Ken Endo, Minoru Asada, Hiroaki...
« Prev « First page 2647 / 2774 Last » Next »