Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
We investigate the problem of maintaining a topology with small degree as well as small diameter in a dynamic distributed system such that the system always stays connected and pr...
Monitoring a distributed system to detect a stable property is an important problem with many applications. The problem is especially challenging for a dynamic distributed system b...
The paper addresses the issue of minimizing the number of nodes involved in routing over a multicast tree and in the maintenance of such a tree in a datagram network. It presents a...
Incremental processing is relevant for language modeling, speech recognition and language generation. In this paper we devise a dynamic version of Tree Adjoining Grammar (DVTAG) th...