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DEXAW
2005
IEEE
134views Database» more  DEXAW 2005»
14 years 1 months ago
Enabling High Data Availability in a DHT
Many decentralized and peer-to-peer applications require some sort of data management. Besides P2P file-sharing, there are already scenarios (e.g. BRICKS project [3]) that need m...
Predrag Knezevic, Andreas Wombacher, Thomas Risse
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 1 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
SPAA
2003
ACM
14 years 28 days ago
The load rebalancing problem
In the classical load balancing or multiprocessor scheduling problem, we are given a sequence of jobs of varying sizes and are asked to assign each job to one of the m empty proce...
Gagan Aggarwal, Rajeev Motwani, An Zhu
IPPS
2000
IEEE
14 years 2 days ago
Monotonic Counters: A New Mechanism for Thread Synchronization
Only a handful of fundamental mechanisms for synchronizing the access of concurrent threads to shared memory are widely implemented and used. These include locks, condition variab...
John Thornley, K. Mani Chandy
IPPS
1999
IEEE
13 years 12 months ago
Using Channels for Multimedia Communication
In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...
David May, Henk L. Muller