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CGF
2008
140views more  CGF 2008»
13 years 9 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
JCST
2008
140views more  JCST 2008»
13 years 8 months ago
ROPAS: Cross-Layer Cognitive Architecture for Mobile UWB Networks
The allocation of bandwidth to unlicensed users, without significantly increasing the interference on the existing licensed users, is a challenge for Ultra Wideband (UWB) networks....
Chittabrata Ghosh, Bin Xie, Dharma P. Agrawal
CCECE
2009
IEEE
14 years 3 months ago
Design and implementation of a low-power workstation
A workstation requires a low-power design similar to a typical PC. In this paper we propose several strategies to reduce the power consumption of a workstation. First, we must com...
Ying-Wen Bai, Chun-Yang Tsai
HASE
2007
IEEE
14 years 3 months ago
Simulation Models and Implementation of a Simulator for the Performability Analysis of Electric Power Systems Considering Interd
Electric Power Systems (EPS) become more and more critical for our society, since they provide vital services for the human activities. At the same time, obtaining dependable beha...
Francesco Romani, Silvano Chiaradonna, Felicita Di...
OOPSLA
2004
Springer
14 years 2 months ago
Transparent proxies for java futures
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...