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» Dynamics in Network Interaction Games
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TRANSCI
2010
104views more  TRANSCI 2010»
13 years 2 months ago
Equilibrium Results for Dynamic Congestion Games
Consider the following game. Given a network with a continuum of users at some origins, suppose that users wish to reach specic destinations, but that they are not indierent to the...
Frédéric Meunier, Nicolas Wagner
CHI
2009
ACM
14 years 2 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
IAT
2006
IEEE
14 years 1 months ago
Dynamic Service Composition and Selection through an Agent Interaction Protocol
This paper addresses the dynamic service selection and composition issues for the satisfaction of user requirements. We propose an approach in which agents perform service composi...
Yasmine Charif-Djebbar, Nicolas Sabouret
NOSSDAV
2005
Springer
14 years 27 days ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
CSE
2009
IEEE
14 years 4 days ago
Gaming On and Off the Social Graph: The Social Structure of Facebook Games
—Games built on Online Social Networks (OSNs) have become a phenomenon since 3rd party developer tools were exposed by OSNs such as Facebook. However, apart from their explosive ...
Ben Kirman, Shaun Lawson, Conor Linehan