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» Dynamics in Network Interaction Games
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UIST
2003
ACM
14 years 1 months ago
Synchronous gestures for multiple persons and computers
This research explores distributed sensing techniques for mobile devices using synchronous gestures. These are patterns of activity, contributed by multiple users (or one user wit...
Ken Hinckley
GECCO
2003
Springer
103views Optimization» more  GECCO 2003»
14 years 1 months ago
MILA - Multilevel Immune Learning Algorithm
The biological immune system is an intricate network of specialized tissues, organs, cells, and chemical molecules. T-cell-dependent humoral immune response is one of the complex i...
Dipankar Dasgupta, Senhua Yu, Nivedita Sumi Majumd...
HOLOMAS
2003
Springer
14 years 1 months ago
Holonic Multiagent Systems: A Foundation for the Organisation of Multiagent Systems
With the growing usage of the world-wide ICT networks, agent technologies and multiagent systems are attracting more and more attention, as they perform well in environments that a...
Klaus Fischer, Michael Schillo, Jörg H. Siekm...
ICDCSW
2002
IEEE
14 years 1 months ago
Mobile Push: Delivering Content to Mobile Users
The increasing popularity of information services that rely on content delivery in mobile environments motivates the need for a mobile push service—an efficient and flexible c...
Ivana Podnar, Manfred Hauswirth, Mehdi Jazayeri
HICSS
2000
IEEE
149views Biometrics» more  HICSS 2000»
14 years 26 days ago
Fugue: A Computer Mediated Conversational System that Supports Turn Negotiation
Computer mediated communication (CMC) systems are providing new ways to communicate. Yet many text-based CMC systems do not represent the invisible, interactive practices, such as...
Tara Rosenberger Shankar, Max VanKleek, Antonio Vi...