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» Dynamics in Network Interaction Games
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ICDCS
2011
IEEE
12 years 8 months ago
Starlink: Runtime Interoperability between Heterogeneous Middleware Protocols
—Interoperability remains a challenging and growing problem within distributed systems. A range of heterogeneous network and middleware protocols which cannot interact with one a...
Yérom-David Bromberg, Paul Grace, Laurent R...
DEXAW
2007
IEEE
199views Database» more  DEXAW 2007»
14 years 11 days ago
Dealing with Sporadic Strangers, or the (Un)Suitability of Trust for Mobile P2P Security
A number of factors, such as the increasing popularity of wireless networks, the opportunities offered by 3G services, and the rapid proliferation of mobile devices, have stimulat...
Esther Palomar, Juan M. Estévez-Tapiador, J...
ICC
2007
IEEE
100views Communications» more  ICC 2007»
14 years 2 months ago
S.T.R.E.S.S. : Stress Testing and Reverse Engineering for System Security
— In modern wireless networks the functions included into layer II have to deal with complex problems, such as security and access control, that were previously demanded to upper...
Matteo Rosi, Leonardo Maccari, Romano Fantacci
HICSS
2010
IEEE
225views Biometrics» more  HICSS 2010»
14 years 3 months ago
A Comparative Analysis of Professional Forums in the United States Army and Hybrid Communities of Practice in the Civilian Secto
Communities of practice (COPs) have been around since the founding of the first social networks many millennia ago. Organizations around the world over the last two decades have l...
Jon Brickey, Steven Walczak
HT
2000
ACM
14 years 24 days ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson