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SIROCCO
2008
13 years 10 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
BIRTHDAY
2009
Springer
14 years 3 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
CISS
2008
IEEE
14 years 3 months ago
Game theory for heterogeneous flow control
—A general framework is developed for networks with flows that use all available congestion signals to regulate their rates. It is conceptually a generalization of the existing ...
Ao Tang, Lachlan L. H. Andrew
INFOCOM
2010
IEEE
13 years 7 months ago
A Theoretical Framework for Hierarchical Routing Games
—Most theoretical research on routing games in telecommunication networks has so far dealt with reciprocal congestion effects between routed entities. Yet in networks that suppor...
Vijay Kamble, Eitan Altman, Rachid El Azouzi, Vino...
WICON
2008
13 years 10 months ago
Quality of routing congestion games in wireless sensor networks
We consider congestion games in wireless sensor networks that offer quantitatively distinct classes of routing paths. Each routing class is characterized by a service cost. Within...
Costas Busch, Rajgopal Kannan, Athanasios V. Vasil...