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ATAL
2010
Springer
13 years 10 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
MST
2010
196views more  MST 2010»
13 years 3 months ago
Non-Cooperative Cost Sharing Games via Subsidies
We consider a cost sharing system where users are selfish and act according to their own interest. There is a set of facilities and each facility provides services to a subset of ...
Niv Buchbinder, Liane Lewin-Eytan, Joseph Naor, Ar...
IPPS
2008
IEEE
14 years 3 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
TIP
2010
107views more  TIP 2010»
13 years 3 months ago
Risk-Distortion Analysis for Video Collusion Attacks: A Mouse-and-Cat Game
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
Yan Chen, W. Sabrina Lin, K. J. Ray Liu
CIA
2007
Springer
14 years 3 months ago
Formal Analysis of Trust Dynamics in Human and Software Agent Experiments
Recognizing that trust states are mental states, this paper presents a formal analysis of the dynamics of trust in terms of the functional roles and representation relations for tr...
Tibor Bosse, Catholijn M. Jonker, Jan Treur, Dmytr...