Abstract. There are many domains in which a multi-agent system needs to maximize a "system utility" function which rates the performance of the entire system, while subje...
We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a resource each (out of m resources) so ...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
— In future networks based on the Differentiated Services (DiffServ) architecture, users may be provided with the opportunity to choose their Assured Forwarding (AF) class. Users...