We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
In this paper, we present a combined study of price competition and traffic control in a congested network. We study a model in which service providers own the routes in a network...
Abstract— Short TCP flows may suffer significant responsetime performance degradations during network congestion. Unfortunately, this creates an incentive for misbehavior by cl...
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...