We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
—We study power control in a multi-cell CDMA wireless system whereby self-interested users share a common spectrum and interfere with each other. Our objective is to design a pow...
Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, ...
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users’ plans and...
David W. Albrecht, Ingrid Zukerman, Ann E. Nichols...
Abstract- The main purpose of this work is to measure the effect of bargaining players’ information completeness on agreements in evolutionary environments. We apply Co-evolution...