We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
Abstract. Our work involves the development of a prototype Geographical Information System GIS as an example of the use of process networks as a well-de ned high-level semantic mod...
We present a QoS management framework that enables us to quantitatively measure QoS, and to analytically plan and allocate resources. In this model, end users' quality prefer...
Chen Lee, John P. Lehoczky, Ragunathan Rajkumar, D...
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...