We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Under the environment of Service-Oriented Architecture (SOA), service users have to decide how to choose the proper provider from the candidates to obtain optimal service level. Th...
Abstract Machine Describing Event Structure Composition Claudia Faggian and Mauro Piccolo 1 ,2 ,3 Dipartimento di Matematica Pura e Applicata – PPS Universit´a di Padova – Par...
We examine a model in which multiple buyers with single-unit demand are faced with an infinite sequence of auctions. New buyers arrive on the market probabilistically, and are each...