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CDC
2008
IEEE
115views Control Systems» more  CDC 2008»
14 years 4 months ago
Oblivious equilibrium for large-scale stochastic games with unbounded costs
— We study stochastic dynamic games with a large number of players, where players are coupled via their cost functions. A standard solution concept for stochastic games is Markov...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
ACMACE
2006
ACM
14 years 4 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
DSS
2008
79views more  DSS 2008»
13 years 9 months ago
Game-theoretic modeling and control of military operations with partially emotional civilian players
Civilians are not just passively static but might purposefully take actions to help one side in a battle. Sometimes civilians might directly join one side if they are excessively ...
Mo Wei, Genshe Chen, Jose B. Cruz Jr., Leonard Hay...
AUTOMATICA
2004
81views more  AUTOMATICA 2004»
13 years 10 months ago
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics are studied both from theoretical and computational points of view. The knowledge of s...
Valery S. Patsko, Varvara L. Turova
VAST
2004
ACM
14 years 3 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...