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IJLT
2008
96views more  IJLT 2008»
13 years 7 months ago
Enhancing social interaction in competence development networks: a conceptual framework
: This paper addresses the challenge of enhancing social interaction through value-added connections among online community members engaged in knowledge exchange. We report on our ...
Albert A. Angehrn, Katrina Maxwell, Bertrand Seren...
STOC
2012
ACM
256views Algorithms» more  STOC 2012»
11 years 10 months ago
Competitive contagion in networks
We develop a game-theoretic framework for the study of competition between firms who have budgets to “seed” the initial adoption of their products by consumers located in a s...
Sanjeev Goyal, Michael Kearns
AIA
2006
13 years 9 months ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
AIIDE
2008
13 years 10 months ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
GAMEON
2003
13 years 9 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham