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» E*plore-ing the Simulation Design Space
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MABS
2005
Springer
14 years 1 months ago
Automatic Tuning of Agent-Based Models Using Genetic Algorithms
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Inde...
Benoît Calvez, Guillaume Hutzler
ACMACE
2009
ACM
14 years 2 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
INFOCOM
2006
IEEE
14 years 1 months ago
Scalable Clustering of Internet Paths by Shared Congestion
— Internet paths sharing the same bottleneck can be identified using several shared congestion detection techniques. However, all of these techniques have been designed to detec...
Min Sik Kim, Taekhyun Kim, YongJune Shin, Simon S....
CEC
2011
IEEE
12 years 7 months ago
Cost-benefit analysis of using heuristics in ACGP
—Constrained Genetic Programming (CGP) is a method of searching the Genetic Programming search space non-uniformly, giving preferences to certain subspaces according to some heur...
John W. Aleshunas, Cezary Z. Janikow
TON
2008
107views more  TON 2008»
13 years 7 months ago
On guaranteed smooth switching for buffered crossbar switches
Scalability considerations drive the evolution of switch design from output queueing to input queueing and further to combined input and crosspoint queueing (CICQ). However, CICQ s...
Simin He, Shutao Sun, Hong-Tao Guan, Qiang Zheng, ...