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» E-Design Based on the Reuse Paradigm
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SIGGRAPH
1999
ACM
14 years 4 days ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin
ER
1997
Springer
148views Database» more  ER 1997»
14 years 2 hour ago
Intelligent Support for Retrieval and Synthesis of Patterns for Object-Oriented Design
Several decades of software engineering research confirm that effective reuse is the only realistic approach to meeting the ever-increasing demands on the software industry. Over ...
Sandeep Purao, Veda C. Storey
ER
2006
Springer
98views Database» more  ER 2006»
13 years 11 months ago
Domain Analysis for Supporting Commercial Off-the-Shelf Components Selection
Though new technological trends and paradigms arise for developing complex software systems, systematic reuse continues to be an elusive goal. In this context, the adoption of Comm...
Claudia P. Ayala, Xavier Franch
ASWC
2009
Springer
13 years 11 months ago
Social Semantic Rule Sharing and Querying in Wellness Communities
In this paper we describe the Web 3.0 case study WellnessRules, where ontology-structured rules (including facts) about wellness opportunities are created by participants in rule l...
Harold Boley, Taylor Michael Osmun, Benjamin Larry...
SIGMOD
2003
ACM
152views Database» more  SIGMOD 2003»
14 years 8 months ago
Using Sets of Feature Vectors for Similarity Search on Voxelized CAD Objects
In modern application domains such as multimedia, molecular biology and medical imaging, similarity search in database systems is becoming an increasingly important task. Especial...
Hans-Peter Kriegel, Stefan Brecheisen, Peer Kr&oum...