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» E-Voting and the Architecture of Virtual Space
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AVSS
2007
IEEE
13 years 8 months ago
A particle filter based fusion framework for video-radio tracking in smart spaces
One of the main issues for Ambient Intelligence (AmI) systems is to continuously localize the user and to detect his/her identity in order to provide dedicated services. A video-r...
Alessio Dore, Andrea F. Cattoni, Carlo S. Regazzon...
CONEXT
2006
ACM
14 years 1 months ago
Shortcuts in a virtual world
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...
Moritz Steiner, Ernst W. Biersack
C5
2004
IEEE
13 years 11 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
ICDCS
1995
IEEE
13 years 11 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
EUROMED
2010
13 years 6 months ago
Accuracy Verification of Manual 3D CG Reconstruction: Case Study of Destroyed Architectural Heritage, Bam Citadel
Abstract. We explain our approach for verifying the accuracy of 3D CG manual modeling of the Citadel of Bam, which is an architectural heritage site destroyed by an earthquake in 2...
Mohammad Reza Matini, Kinji Ono