In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...
Transaction level models (TLMs) can be constructed at t levels of abstraction, denoted as untimed (UT), cycle-approximate (CX), and cycle accurate (CA) in this paper. The choice o...
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
In games, entertainment, medical and architectural applications, the creation of populated virtual city environments has recently become widespread. In this paper we want to provi...
This paper proposes an architecture for optimized resource allocation in Infrastructure-as-a-Service (IaaS)-based cloud systems. Current IaaS systems are usually unaware of the ho...