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PCI
2005
Springer
14 years 2 months ago
Initial Experiences Porting a Bioinformatics Application to a Graphics Processor
Bioinformatics applications are one of the most relevant and compute-demanding applications today. While normally these applications are executed on clusters or dedicated parallel ...
Maria Charalambous, Pedro Trancoso, Alexandros Sta...
IJVR
2008
144views more  IJVR 2008»
13 years 7 months ago
PC Clusters for Virtual Reality
In the late 90's, the emergence of high-performance 3D commodity graphics cards paved the way to the use of PC clusters for high-performance Virtual Reality (VR) applications....
Luciano P. Soares, Bruno Raffin, Joaquim A. Jorge
IPPS
2009
IEEE
14 years 3 months ago
Multi-dimensional characterization of temporal data mining on graphics processors
Through the algorthmic design patterns of data parallelism and task parallelism, the graphics processing unit (GPU) offers the potential to vastly accelerate discovery and innovat...
Jeremy S. Archuleta, Yong Cao, Thomas Scogland, Wu...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 2 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
EGH
2003
Springer
14 years 1 months ago
The FFT on a GPU
The Fourier transform is a well known and widely used tool in many scientific and engineering fields. The Fourier transform is essential for many image processing techniques, in...
Kenneth Moreland, Edward Angel