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CEC
2005
IEEE
14 years 1 months ago
Parallel evolutionary algorithms on graphics processing unit
Evolutionary Algorithms (EAs) are effective and robust methods for solving many practical problems such as feature selection, electrical circuits synthesis, and data mining. Howeve...
Man Leung Wong, Tien-Tsin Wong, Ka-Ling Fok
ICMCS
2006
IEEE
231views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Performance of Optical Flow Techniques on Graphics Hardware
Since graphics cards have become programmable the recent years, numerous computationally intensive algorithms have been implemented on the now called General Purpose Graphics Proc...
Marko Durkovic, Michael Zwick, Florian Obermeier, ...
CLUSTER
2009
IEEE
14 years 2 months ago
Message passing for GPGPU clusters: CudaMPI
—We present and analyze two new communication libraries, cudaMPI and glMPI, that provide an MPI-like message passing interface to communicate data stored on the graphics cards of...
Orion S. Lawlor
IBPRIA
2005
Springer
14 years 29 days ago
Hardware-Accelerated Template Matching
In the last decade, consumer graphics cards have increased their power because of the computer games industry. These cards are now programmable and capable of processing huge amoun...
Raúl Cabido, Antonio S. Montemayor, Á...
RSP
2008
IEEE
120views Control Systems» more  RSP 2008»
14 years 1 months ago
Co-design Architecture and Implementation for Point-Based Rendering on FPGAs
Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...