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AR
2008
97views more  AR 2008»
13 years 8 months ago
Modular Architecture for Humanoid Walking Pattern Prototyping and Experiments
In this paper we describe the use of design patterns as a basis for creating a Humanoid Walking Pattern Generator Software having a modular architecture. This architecture made po...
Olivier Stasse, Björn Verrelst, Pierre-Brice ...
EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Printed Patterns for Enhanced Shape Perception of Papercraft Models
Papercraft models can serve as inexpensive prototypes in shape design applications. However, in making the models some geometric detail is necessarily lost, and artificial crease...
Su Xue, Xuejin Chen, Julie Dorsey, Holly Rushmeier
AIEDU
2005
68views more  AIEDU 2005»
13 years 8 months ago
Software Patterns in ITS Architectures
The paper discusses ITS architectures in terms of patterns that exist within them. The concept of patterns has received surprisingly little attention so far from researchers in the...
Vladan Devedzic, Andreas Harrer
CORR
2004
Springer
113views Education» more  CORR 2004»
13 years 8 months ago
Pattern Reification as the Basis for Description-Driven Systems
One of the main factors driving object-oriented software development for information systems is the requirement for systems to be tolerant to change. To address this issue in desig...
Florida Estrella, Zsolt Kovacs, Jean-Marie Le Goff...
ADAEUROPE
2010
Springer
13 years 6 months ago
Towards the Definition of a Pattern Sequence for Real-Time Applications Using a Model-Driven Engineering Approach
Real-Time (RT) systems exhibit specific characteristics that make them particularly sensitive to architectural decissions. Design patterns help integrating the desired timing behav...
Juan A. Pastor, Diego Alonso, Pedro Sánchez...